For over 35 years in the air, Eat Bulaga! is now one of the most famous T.V. show in the Philippines and currently has over 11 MILLION followers on Facebook.
For its 35th year anniversary, T.A.P.E., its producer, decided to make a project with Voyager to develop the T.V. show’s official Eat Bulaga! Mobile app as a surprise gift to their fans.
Pinoy Henyo is one of the T.V. show’s segment and is very popular among the Filipinos. It’s a localized version of Charades in the Philippines but with a twist.
Rico is an avid fan of Eat Bulaga! especially the show's Pinoy Henyo segment. He follows the T.V. show’s daily episodes and all of its social media accounts to make sure he is up to date to the show’s events.
After hearing about the launch of Eat Bulaga!’s official mobile app, he immediately and excitedly tried it out.
How happy he was to find out that the app included a mobile version of the game! Rico made sure that he loaded-up his mobile data assuming that he will be using video streaming to play the game. To his surprise, the game is to be played only using his phone’s keyboard and is text-based. This meant lower data charges for him but he was worried about its gameplay.
Despite the difference in the gameplay, Rico found the game more accessible and challenging. He can invite his friends from Facebook that are online, and he can even play with random strangers with just a few buttons! The daily,weekly, and monthly leaderboard also challenges him to play harder.
Eat Bulaga!’s Facebook, Twitter, Instagram, and Youtube account had to be integrated inside the app beside “Videos” and “Pinoy Henyo” features.
In the Android version, users navigate between the 3 main features using swipe gestures and navigate through different social networking sites using the tabs at the bottom while in the iOS version, navigation is at the bottom to comply with iOS’ standards.
One of the features of the app aside from the SNS, is the in-app game called "Pinoy Henyo". But it is meant to be played face-to-face in the noon time show's studio. To develop its mobile version, we had to consider the engineering limitations and probable abuses if we will implement the game with video conferencing.
In a face-to-face setup, players can easily communicate their feelings of happiness (if they are close to the answer) or frustration (if the guesser is too far) using their voice. This gives indirect clue to their team-mate that could help them win the game. However, it’s very hard to communicate the intensity of a word delivered only via text.
At the beginning of the game, it’s a must that the guesser should first narrow down the possible answers by asking categories like Animal, Human, Place, etc. So to save time from typing, the guesser is prompted to choose a category first once the game started and he can easily go back to the “Category” screen by tapping the quick-access button for it.
Above the fold was made as eye-catchy as possible by using bright colors, large texts and an animated SVG hero image.
The team decided to use one of the T.V. host’s face with 3 levels of progressive intensity of emotions for each of the possible answers “Yes”, “No”, and “Maybe”. Answer’s intensity increases depending how long the user presses the the buttons.
The android version of the app was successfully launched during the T.V. show’s 35th anniversary special episode.
It reached 500,000 - 1,000,000 downloads and was rated 4.5 stars by 22,339 users on Google Play!
However, the app is no longer available on Google Play. But some of its Google Play statistics can be viewed on sensortower.com.
During its download and usage peak, I gathered feedback from users' comment section on Google Play and found out that one of the top problems is the use of foul language and user trolling.
We could have implemented user moderation features like automatic filters for foul language and a report abusive user feature to prevent these issues.
Company Name:
Voyager Innovations Inc.
Company Location:
Pasig City, Philippines
Client:
T.A.P.E. Inc.
Project Duration:
May 2014 - Jan 2015 (8 Months)
Role:
UX/UI Designer
Responsibility:
For it is God who works in me,
both to will and to work for his good pleasure. - Phi 2:13